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Everything Will Take Longer Than You Think

During the editing process, our project manager on Eureka, Phil Vecchione, observed that writing the book — which we both expected to be the lion’s share of the work — only took about 1/3 of our...

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Bucking Conventional Wisdom: System-Neutral Books Don’t Sell

When we started writing Eureka, a massive, system-neutral tome usable with nearly any RPG, the design team knew that we were up against some longstanding RPG industry conventional wisdom:...

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Free Tools for Publishers

Working on a book with 18 other people who are, with two exceptions, scattered across the country is an interesting experience. Not, like, “May you live in interesting times” interesting, but genuinely...

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Screwing up and fixing it

Back when I first announced that Eureka was available for preorder on Gnome Stew, I said “folks in the continental U.S. should receive their books before GenCon.” This being my first rodeo, and given...

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Partial shipping refunds for Eureka preorder customers

If you preordered Eureka, you overpaid for shipping due to an error on my part — I’m sorry for the screw-up! I just finished manually processing partial shipping refunds for all Eureka preorder...

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Bits and Mortar initiative

Evil Hat Productions just announced the formation of Bits & Mortar, and Engine Publishing just applied to join the initiative. Although our first product, Eureka, won’t be in retail stores until...

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Product Codes for Retail Distribution

One of the many things I didn’t know when I published Eureka was the significance of the little product code that appears on the spines of gaming books. I made one good assumption and one bad...

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ISBNs

One of the many publishing basics I researched in the course of producing Eureka was ISBNs — international standard book numbers. I knew I needed one for the book to get into retail stores, but not...

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Anatomy of our first Eureka sale

We ran our first sale on Eureka for the Black Friday/Cyber Monday weekend, and it worked out well. Having never done a sale before, I wanted to make some notes about the specifics. Let’s start with the...

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2015 EU VAT regulations and the Engine Publishing store

A substantial change in European Union (EU) VAT (value added tax) regulations has been put in place beginning on January 1, 2015, and despite being based in the United States this change impacts Engine...

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Clik here to view.

Engine Publishing proudly supports and fosters diversity and inclusiveness in...

When I started Engine Publishing in 2009, I committed privately to supporting and fostering diversity and inclusiveness in the books we publish. It’s a topic that has come up during the production of...

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Bucking Conventional Wisdom: System-Neutral Books Don’t Sell

When we started writing Eureka, a massive, system-neutral tome usable with nearly any RPG, the design team knew that we were up against some longstanding RPG industry conventional wisdom:...

View Article

Free Tools for Publishers

Working on a book with 18 other people who are, with two exceptions, scattered across the country is an interesting experience. Not, like, “May you live in interesting times” interesting, but genuinely...

View Article


Screwing up and fixing it

Back when I first announced that Eureka was available for preorder on Gnome Stew, I said “folks in the continental U.S. should receive their books before GenCon.” This being my first rodeo, and given...

View Article

Partial shipping refunds for Eureka preorder customers

If you preordered Eureka, you overpaid for shipping due to an error on my part — I’m sorry for the screw-up! I just finished manually processing partial shipping refunds for all Eureka preorder...

View Article


Bits and Mortar initiative

Evil Hat Productions just announced the formation of Bits & Mortar, and Engine Publishing just applied to join the initiative. Although our first product, Eureka, won’t be in retail stores until...

View Article

Product Codes for Retail Distribution

One of the many things I didn’t know when I published Eureka was the significance of the little product code that appears on the spines of gaming books. I made one good assumption and one bad...

View Article


ISBNs

One of the many publishing basics I researched in the course of producing Eureka was ISBNs — international standard book numbers. I knew I needed one for the book to get into retail stores, but not...

View Article

Anatomy of our first Eureka sale

We ran our first sale on Eureka for the Black Friday/Cyber Monday weekend, and it worked out well. Having never done a sale before, I wanted to make some notes about the specifics. Let’s start with the...

View Article

2015 EU VAT regulations and the Engine Publishing store

A substantial change in European Union (EU) VAT (value added tax) regulations has been put in place beginning on January 1, 2015, and despite being based in the United States this change impacts Engine...

View Article
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